Если на паскале, то как-то так:
function ToNine(number : integer) : integer;
const
sist = 9;
var
res, umn : integer;
begin
res := 0;
umn := 1;
while number > 0 do
begin
res := (number mod sist) * umn + res;
number := number div sist;
umn := umn * 10;
end;
ToNine := res;
end;
var
i : integer;
begin
for i := 1 to 8 do
writeln(i, ' + ', i, ' = ', ToNine(i + i));
for i := 1 to 8 do
writeln(i, ' * ', i, ' = ', ToNine(i * i));
<span>end.</span>
1)
const f0=1; fk=10; h=0.5;
var f:real; i:integer;
begin
f:=f0-h;
writeln('Фунты Кг');
for i:=1 to round((fk-f0)/h)+1 do
begin
f:=f+h;
writeln(f:4:1,f*0.4:7:3);
end;
end.
2)
const f0=1; fk=10; h=0.5;
var f:real;
begin
f:=f0-h;
writeln('Фунты Кг');
while f<fk do
begin
f:=f+h;
writeln(f:4:1,f*0.4:7:3);
end;
end.
3)
const f0=1; fk=10; h=0.5;
var f:real;
begin
f:=f0-h;
writeln('Фунты Кг');
repeat
f:=f+h;
writeln(f:4:1,f*0.4:7:3);
until f>=fk;
end.
Результат:
Фунты Кг
1.0 0.400
1.5 0.600
2.0 0.800
2.5 1.000
...
9.0 3.600
9.5 3.800
10.0 4.000
Vb
dim matt() as integer
dim x,y as integer
x=5
y=5
redim matt(x,y)
randomize
for a as integer = 0 to x
for b as integer = 0 to y
matt(x,y)= (rnd()*88)+11
next
next
dim i,z as integer
do
matt(i,z)=0
i+=1
z+=1
loop until (i=x and z=y)